On March 25, 2015, the weather in Bellevue, Washington was just warming up enough to play hacky sack, a favorite activity of the employees at the game development studio Her Interactive. That morning, they had something more pressing to think about, though: they couldn’t log into their computers. Server problems,…

Read more…

Go to Source
Author: Elizabeth Ballou on Kotaku, shared by Harrison Weber to Gizmodo